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Brian Allgeier

American video game designer

Brian Allgeier (born March 10, 1971) is an American video game designer who is best known for being the original designer and creative director of the Ratchet & Clank series developed by Insomniac Games for the PS2, PS3, PS4 and PS5.

He started working in videogames in 1991 as an artist and animator on the CD-i *le, Hanna Barbera’s Cartoon Carnival for Philips Media. He worked as part of the internal production group, *FunHouse*, led by game designer Cliff Johnson.

In 1999, he joined Insomniac Games as a level designer on the Spyro the Dragon series for the PlayStation and later became design director on the Ratchet & Clank series for the PlayStation 2. In 2006, he became creative director on Ratchet & Clank Future: Tools of Destruction, which was the first PlayStation 3 installment for the Ratchet & Clank series, as well as the first installment for the Future series.

He was on the first season of Insomniac's bi-monthly podcast, Full Moon Show, with fellow co-hosts Ryan Schneider and James Stevenson.

In 2017, he self-published the book Directing Video Games: 101 Tips for Creative Leaders. Written and illustrated by Brian, the book covers the top principles and tips for both aspiring and experienced creative directors.

He lives with his wife in Los Angeles, California.

Games

References

External links

  • Brian's book: Directing Video Games: 101 Tips for Creative Leaders
  • The Insomniac Games official website
  • The Insomniac Games "Full Moon Show” podcast
  • PlayStation Inside the Developer's Studio blog post